Dagger Rare
    
        Splendid Dagger
      
      - Attack Damage2~6
 - Attack Range2
 - StrengthBased on XP [10 (10000 XP)]
 - DexterityBased on XP [5 (10000 XP)]
 - XP Gain10%
 - "Expensive-looking dagger."
 
    
        Sharktooth
      
      - Damage Reflection30%
 - Attack Damage2~5
 - Attack Range6
 - StrengthBased on Kills [10 (500 Kills)]
 - Special AttackBased on XP [8sec (96000 XP)]
 - 40th attack triggers 120% Walk Speed for 8 sec.
 
    
        Soulflayer
      
      - Vitality on Hit3%
 - Attack Damage3~5
 - Attack Range1
 - VitalityBased on XP [20 (2000 XP)]
 - Special Attack-3sec
 - When attacking, 35% chance to throw a weapon to nearby enemy.
 
    
        Dagger of Speed
      
      - Attack Damage2~8
 - Attack Speed-1
 - Attack Range2
 - Vitality-10
 - Walk Speed3
 - Special Attack-5sec
 
    
        Mystique
      
      - Vitality on Hit3%
 - Attack Damage5~9
 - Attack Range3
 - StrengthBased on Kills [4 (2000 Kills)]
 - DexterityBased on Kills [10 (1000 Kills)]
 - Vitality-15
 - When attacking, 35% chance to throw a weapon to nearby enemy.
 
    
        Left Hander
      
      - Damage Reflection70%
 - Attack Damage4~9
 - Attack Range1
 - StrengthBased on XP [8 (80000 XP)]
 - Defense4
 - VitalityBased on XP [30 (300000 XP)]
 - Special Attack-2sec
 - Reduces damage taken by 5% of Defense.
 
    
        Blindside
      
      - Attack Damage2~18
 - Attack Range4
 - StrengthBased on XP [10 (20000 XP)]
 - Walk Speed4
 - Special Attack-2sec
 - 80th attack triggers No Delay on Special Attack for 5 sec.
 
    
        Cleaver
      
      - Vitality on Hit3%
 - Attack Damage7~20
 - Attack Speed1
 - Defense3
 - Vitality25
 - Special Attack Damage25%
 - Restores 5% of Vitality per kill.
 
    
        Blood Claw
      
      - Vitality on Hit3%
 - Attack Damage1~16
 - Attack Range1
 - StrengthBased on Kills [14 (7000 Kills)]
 - Dexterity6
 - VitalityBased on Kills [-15 (15000 Kills)]
 
    
        Mal' Nar
      
      - Damage Reflection60%
 - Attack Damage10~14
 - Attack RangeBased on Kills [-10 (1000 Kills)]
 - StrengthBased on XP [10 (50000 XP)]
 - VitalityBased on XP [35 (70000 XP)]
 - Walk Speed2
 - Special Attack-3sec
 - Restores 2% of Vitality per kill.
 
    
        Mu Soh Sai
      
      - Damage Reflection35%
 - Attack Damage7~8
 - Attack RangeBased on XP [8 (40000 XP)]
 - Defense5
 - Dexterity12
 - Vitality22
 - Restores Vitality over time by 20% of damage you've taken.
 
    
        Phantom Bride
      
      - Attack Damage8~40
 - Attack Range2
 - Strength-8
 - DexterityBased on XP [12 (48000 XP)]
 - Walk Speed2
 - Special Attack-2sec
 
    
        Quietude
      
      - Vitality on Hit2%
 - Attack Damage5~33
 - Attack Range3
 - Defense-2
 - Dexterity10
 - VitalityBased on Kills [35 (17500 Kills)]
 - Special Attack3sec
 - 15% chance to attack the target twice.
 
    
        Bird of Prey
      
      - Vitality on Hit1%
 - Attack Damage10~20
 - StrengthBased on XP [8 (240000 XP)]
 - Defense2
 - Walk Speed3
 - Special Attack-2sec
 - 50th attack triggers 120% Attack Speed for 12 sec.
 
    
        The Yellowknife
      
      - Vitality on Hit2%
 - Damage Reflection-39%
 - Attack Damage10~20
 - Attack Speed-1
 - StrengthBased on XP [6 (360000 XP)]
 - VitalityBased on XP [41 (410000 XP)]
 - Special Attack-2sec
 - Restores Vitality over time by 20% of damage you've taken.
 
    
        Winds Blow, Rains Fall
      
      - Vitality on Hit3%
 - Attack Damage16~21
 - Attack Range5
 - DexterityBased on XP [11 (110000 XP)]
 - VitalityBased on XP [30 (600000 XP)]
 - Walk Speed-2
 - The attack causes splash damage to nearby enemies.
 
    
        Killing Spree
      
      - Attack SpeedBased on Kills [-1 (44444 Kills)]
 - StrengthBased on XP [30 (600000 XP)]
 - Defense-2
 - DexterityBased on Kills [17 (17000 Kills)]
 - Walk Speed4
 - 50th attack triggers 120% Attack Speed for 12 sec.
 
    
        Orochi
      
      - Attack Damage4~7
 - Attack Range2
 - Dexterity5
 - VitalityBased on Kills [-18 (3600 Kills)]
 - Walk Speed2
 - XP Gain6%
 - When attacking, 35% chance to throw a weapon to nearby enemy.
 - "One of the legendary treasure."
 
    
        Smashing Pumpkins
      
      - Attack Damage5~10
 - StrengthBased on XP [10 (100000 XP)]
 - Defense3
 - Dexterity4
 - VitalityBased on XP [-20 (200000 XP)]
 - When attacking, 20% chance to summon a pumpkin.
 
Dagger Artifact
    
        Martial Monkey's Blade
      
      - Vitality on Hit3%
 - Attack Damage4~8
 - Attack Speed1
 - Attack Range8
 - StrengthBased on Kills [16 (7200 Kills)]
 - DexterityBased on Kills [16 (1600 Kills)]
 
    
        Fanged Orochi
      
      - Vitality on Hit-1%
 - Damage Reflection44%
 - Attack Damage13~15
 - Attack Speed-1
 - StrengthBased on Kills [15 (15000 Kills)]
 - Dexterity15
 - VitalityBased on Kills [-20 (40000 Kills)]
 - Walk Speed3
 - Killing 8 enemies triggers 120% Attack Speed for 12 sec.
 
    
        Haku
      
      - Damage Reflection40%
 - Attack Damage16~24
 - Attack Speed-1
 - Defense-2
 - DexterityBased on XP [13 (260000 XP)]
 - Walk Speed2
 - When attacking, 15% chance to lightning strike to a nearby enemy.
 
    
        Haku+
      
      - Damage Reflection40%
 - Attack Damage20~24
 - Attack Speed-1
 - Defense-2
 - DexterityBased on XP [13 (260000 XP)]
 - Walk Speed3
 - When attacking, 15% chance to lightning strike to a nearby enemy.
 
    
        Bone Harvest
      
      - Vitality on Hit-1%
 - Damage Reflection50%
 - Attack Damage2~10
 - Attack Range2
 - StrengthBased on XP [20 (120000 XP)]
 - Vitality-20
 - VitalityBased on Kills [50 (20000 Kills)]
 - Walk Speed3
 - Restores 2% of Vitality per kill.
 
    
        Nine Lives
      
      - Vitality on Hit1%
 - Attack Damage9~22
 - Attack Speed-1
 - Vitality-19
 - Walk Speed3
 - When attacking, 30% chance to throw a weapon to nearby enemy.
 
    
        Nightbane
      
      - Attack Damage1~2
 - Attack Speed-1
 - StrengthBased on XP [20 (200000 XP)]
 - Defense-3
 - Dexterity11
 - Special Attack-4sec
 - Special Attack Damage20%
 - Restores 3% of Vitality per kill.
 
    
        Yenta
      
      - Vitality on Hit3%
 - Attack Damage13~20
 - Attack Speed1
 - StrengthBased on XP [10 (200000 XP)]
 - Defense3
 - VitalityBased on XP [18 (180000 XP)]
 - Walk Speed3
 - The attack causes splash damage to nearby enemies.
 
    
        Echo Chamber
      
      - Vitality on Hit2%
 - Attack Damage12~22
 - DefenseBased on XP [4 (80000 XP)]
 - DexterityBased on XP [15 (150000 XP)]
 - VitalityBased on XP [28 (280000 XP)]
 - Special Attack4sec
 - Special Attack Damage15%
 - Reduces the Special Attack cooldown by 7 sec per kill.
 
    
        Firewalker
      
      - Damage Reflection50%
 - Attack Damage14~15
 - Defense4
 - DexterityBased on XP [8 (400000 XP)]
 - VitalityBased on XP [38 (380000 XP)]
 - Walk Speed3
 - Special Attack10sec
 - Restores Vitality over time by 20% of damage you've taken.
 
    
        Flamespire
      
      - Damage Reflection50%
 - Attack Damage12~24
 - Attack Range8
 - Dexterity8
 - VitalityBased on XP [33 (165000 XP)]
 - Walk Speed2
 - Killing 8 enemies triggers 120% Walk Speed for 10 sec.
 
    
        Sinister Edge
      
      - Vitality on Hit-2%
 - Attack Damage15~17
 - StrengthBased on XP [4 (80000 XP)]
 - DefenseBased on Kills [5 (2500 Kills)]
 - Dexterity9
 - Walk Speed3
 - Restores Vitality over time by 10% of damage you've taken.
 
    
        Magnolia 
      
      - Vitality on Hit3%
 - Attack Damage11~12
 - StrengthBased on XP [15 (450000 XP)]
 - DefenseBased on XP [5 (50000 XP)]
 - Dexterity-5
 - Walk Speed3
 - Special Attack Damage20%
 - Special attack triggers 120% Defense for 5 sec.
 
    
        Unholy Sickle
      
      - Attack Damage8~12
 - Attack RangeBased on Kills [-6 (3000 Kills)]
 - StrengthBased on Kills [6 (3000 Kills)]
 - Defense2
 - Special Attack-3sec
 - Restores Vitality over time by 30% of damage you've taken.
 
    
        The Seeker
      
      - StrengthBased on XP [10 (10000 XP)]
 - DexterityBased on XP [10 (20000 XP)]
 - Vitality15
 - Walk Speed4
 - 20% chance to attack the target twice.
 
    
        The Specter
      
      - Vitality on Hit1%
 - Damage Reflection50%
 - Attack Damage11~15
 - Defense-5
 - DexterityBased on XP [16 (80000 XP)]
 - VitalityBased on XP [35 (105000 XP)]
 - Special Attack4sec
 - 30th attack triggers 130% Dexterity for 10 sec.
 
    
        Reaper's Toll
      
      - Attack Damage20~24
 - Attack Range10
 - DexterityBased on XP [11 (110000 XP)]
 - VitalityBased on XP [22 (220000 XP)]
 - Special Attack4sec
 - Special Attack Damage20%
 - Reduces the Special Attack cooldown by 1 sec per attack.
 
    
        Wheel of Fortune
      
      - Attack Damage0~44
 - Attack Speed1
 - Attack Range4
 - Defense4
 - DexterityBased on XP [10 (50000 XP)]
 - VitalityBased on XP [20 (200000 XP)]
 - 15% chance to attack the target twice.
 
    
        Wyrm Rising
      
      - Vitality on Hit3%
 - Damage Reflection-35%
 - Attack Damage12~14
 - Attack Range10
 - StrengthBased on XP [12 (360000 XP)]
 - Defense2
 - VitalityBased on Kills [-10 (20000 Kills)]
 - Walk Speed4
 - 80th attack triggers No Delay on Special Attack for 5 sec.
 
    
        Hyperon
      
      - Vitality on Hit2%
 - Attack Damage5~20
 - Attack Range-5
 - StrengthBased on XP [10 (200000 XP)]
 - Defense2
 - Dexterity7
 - Special Attack5sec
 
    
        Hyperon+ (VpK)
      
      - Vitality on Hit2%
 - Attack Damage5~20
 - Attack Range-5
 - StrengthBased on XP [10 (200000 XP)]
 - Defense2
 - Dexterity7
 - Special Attack5sec
 - Restores 3% of Vitality per kill.
 
    
        Hyperon+ (Dex)
      
      - Vitality on Hit2%
 - Attack Damage5~20
 - Attack Range-5
 - StrengthBased on XP [10 (200000 XP)]
 - Defense2
 - Dexterity7
 - Special Attack5sec
 - 30th attack triggers 130% Dexterity for 10 sec.
 
    
        Hyperon+ (VoH)
      
      - Vitality on Hit2%
 - Attack Damage5~20
 - Attack Range-5
 - StrengthBased on XP [10 (200000 XP)]
 - Defense2
 - Dexterity7
 - Special Attack5sec
 - Killing 8 enemies triggers 200% Vitality on Hit for 8 sec.
 
    
        Hyperon+ (SAtoStr)
      
      - Vitality on Hit2%
 - Attack Damage5~20
 - Attack Range-5
 - StrengthBased on XP [10 (200000 XP)]
 - Defense2
 - Dexterity7
 - Special Attack5sec
 - Special attack triggers 130% Strength for 5 sec.
 
    
        Hyperon+ (Lightning)
      
      - Vitality on Hit2%
 - Attack Damage5~20
 - Attack Range-5
 - StrengthBased on XP [10 (200000 XP)]
 - Defense2
 - Dexterity7
 - Special Attack5sec
 - When attacking, 15% chance to lightning strike to a nearby enemy.
 
    
        Hyperon+ (SApK)
      
      - Vitality on Hit2%
 - Attack Damage5~20
 - Attack Range-5
 - StrengthBased on XP [10 (200000 XP)]
 - Defense2
 - Dexterity7
 - Special Attack5sec
 - Reduces the Special Attack cooldown by 5 sec per kill.
 
    
        Hyperon+ (RD by Def)
      
      - Vitality on Hit2%
 - Attack Damage5~20
 - Attack Range-5
 - StrengthBased on XP [10 (200000 XP)]
 - Defense2
 - Dexterity7
 - Special Attack5sec
 - Reduces damage taken by 5% of Defense.
 
    
        Hyperon+ (VoT)
      
      - Vitality on Hit2%
 - Attack Damage5~20
 - Attack Range-5
 - StrengthBased on XP [10 (200000 XP)]
 - Defense2
 - Dexterity7
 - Special Attack5sec
 - Restores Vitality over time by 10% of damage you've taken.
 
    
        Hyperon+ (ND)
      
      - Vitality on Hit2%
 - Attack Damage5~20
 - Attack Range-5
 - StrengthBased on XP [10 (200000 XP)]
 - Defense2
 - Dexterity7
 - Special Attack5sec
 - Killing 12 enemies triggers No Delay on Special Attack for 3 sec.
 
    
        Hyperon+ (Damage to Vit)
      
      - Vitality on Hit2%
 - Attack Damage5~20
 - Attack Range-5
 - StrengthBased on XP [10 (200000 XP)]
 - Defense2
 - Dexterity7
 - Special Attack5sec
 - Taking 120% damage triggers 150% Vitality for 20 sec.
 
    
        Hyperon+ (Damage to Def)
      
      - Vitality on Hit2%
 - Attack Damage5~20
 - Attack Range-5
 - StrengthBased on XP [10 (200000 XP)]
 - Defense2
 - Dexterity7
 - Special Attack5sec
 - Taking 120% damage triggers 120% Defense for 12 sec.
 
    
        Hyperon+ (Attack to SA)
      
      - Vitality on Hit2%
 - Attack Damage5~20
 - Attack Range-5
 - StrengthBased on XP [10 (200000 XP)]
 - Defense2
 - Dexterity7
 - Special Attack5sec
 - Reduces the Special Attack cooldown by 1 sec per attack.