Ring Rare
    
        UHU-UHU Ring
      
      - StrengthA:25 / S:14 / D:8
 - Defense2
 - Walk Speed4
 
    
        UHU-UHA Ring
      
      - Damage Reflection60%
 - Attack Range-5
 - Defense4
 - Dexterity10
 - Walk Speed4
 
    
        UHU-GMA Ring
      
      - Vitality on Hit2%
 - Defense6
 - Vitality-15
 - Walk Speed4
 
    
        UHU-UMA Ring
      
      - Defense4
 - Vitality40
 - Walk Speed2
 
    
        UHA-UHU Ring
      
      - Attack Range8
 - StrengthA:25 / S:14 / D:8
 - Defense-2
 - Dexterity8
 
    
        UHA-UHA Ring
      
      - Damage Reflection60%
 - Attack Range3
 - Dexterity18
 
    
        UHA-GMA Ring
      
      - Vitality on Hit2%
 - Attack Range8
 - Defense2
 - Dexterity8
 - Vitality-15
 
    
        UHA-UMA Ring
      
      - Attack Range8
 - Dexterity8
 - Vitality40
 - Walk Speed-2
 
    
        GMA-UHU Ring
      
      - StrengthA:25 / S:14 / D:8
 - Defense-2
 - Vitality25
 - Walk Speed4
 
    
        GMA-UHA Ring
      
      - Damage Reflection60%
 - Attack Range-5
 - Dexterity10
 - Vitality25
 - Walk Speed4
 
    
        GMA-GMA Ring
      
      - Vitality on Hit2%
 - Defense2
 - Vitality10
 - Walk Speed4
 
    
        GMA-UMA Ring
      
      - Vitality65
 - Walk Speed2
 
    
        UMA-UHU Ring
      
      - StrengthA:43 / S:24 / D:14
 - Defense-2
 - Special Attack-3sec
 
    
        UMA-UHA Ring
      
      - Damage Reflection60%
 - Attack Range-5
 - StrengthA:18 / S:10 / D:6
 - Dexterity10
 - Special Attack-3sec
 
    
        UMA-GMA Ring
      
      - Vitality on Hit2%
 - StrengthA:18 / S:10 / D:6
 - Defense2
 - Vitality-15
 - Special Attack-3sec
 
    
        UMA-UMA Ring
      
      - StrengthA:18 / S:10 / D:6
 - Vitality40
 - Walk Speed-2
 - Special Attack-3sec
 
    
        Heart Full of Soul
      
      - Vitality on Hit3%
 - Damage Reflection80%
 - Attack Speed1
 - StrengthBased on XP [6 (180000 XP)]
 - DefenseBased on XP [6 (60000 XP)]
 - Special Attack-3sec
 
    
        Splendid Ring
      
      - Vitality on Hit2%
 - DexterityBased on XP [5 (10000 XP)]
 - Special Attack-3sec
 - XP Gain10%
 - "Expensive-looking ring."
 
    
        Moonlight Stone
      
      - Defense5
 - Dexterity6
 - Walk Speed3
 - Restores 3% of Vitality per kill.
 - "One of the legendary treasure."
 
    
        Ring of Tao
      
      - Damage Reflection30%
 - Strength3
 - Defense3
 - Special Attack-3sec
 
    
        Stribog's Wheel
      
      - Attack Speed-1
 - Vitality-15
 - Walk SpeedBased on Kills [10 (1000 Kills)]
 - Special Attack-3sec
 - XP Gain15%
 - Reduces the Special Attack cooldown by 5 sec per kill.
 
    
        Seryi Volk
      
      - Attack DamageA:1~15 / S:1~8 / D:1~4
 - Attack Speed-1
 - Attack Range5
 - Vitality20
 - Walk Speed2
 - Restores 4% of Vitality per kill.
 
    
        Lifeblood
      
      - VitalityBased on Kills [90 (9000 Kills)]
 - Restores Vitality over time by 50% of damage you've taken.
 
    
        Witchcraft
      
      - StrengthA:15 / S:10 / D:8
 - Defense-6
 - DefenseBased on Kills [8 (4000 Kills)]
 - VitalityBased on XP [-30 (210000 XP)]
 - Special Attack-6sec
 
    
        Seven Seas of Rhye
      
      - Attack Range4
 - Strength4
 - Defense4
 - Dexterity4
 - Vitality22
 - Walk Speed2
 - Special Attack-2sec
 
    
        Dai-Teo-Aduun
      
      - Attack SpeedA:-2 / S:-1 / D:-1
 - DexterityBased on XP [15 (30000 XP)]
 - Vitality15
 - Walk Speed3
 - Special Attack-4sec
 - Restores Vitality over time by 10% of damage you've taken.
 
    
        Ring of Io
      
      - Damage Reflection50%
 - Strength5
 - Defense5
 - Walk Speed-5
 - Special Attack-5sec
 
    
        Miserablism
      
      - Vitality on Hit3%
 - Attack Range-8
 - Strength6
 - StrengthBased on XP [6 (60000 XP)]
 - DefenseBased on Kills [6 (6000 Kills)]
 - VitalityBased on XP [-20 (200000 XP)]
 - Reduces damage taken by 7% of Defense.
 
    
        Moonrider
      
      - Attack Speed-1
 - Attack Range8
 - DexterityBased on Kills [10 (5000 Kills)]
 - VitalityBased on Kills [30 (6000 Kills)]
 - Special Attack-4sec
 - A:When attacking, % chance to throw a weapon to nearby enemy.
 - S:When attacking, 60% chance to throw a weapon to nearby enemy.
 - D:When attacking, 35% chance to throw a weapon to nearby enemy.
 
    
        Vapor
      
      - Attack RangeA:17 / S:11 / D:7
 - StrengthA:30 / S:18 / D:10
 - DexterityBased on XP [-9 (270000 XP)]
 - Walk Speed6
 - Special Attack-3sec
 - Taking 300 damage triggers 130% Strength for 12 sec.
 
    
        Passion, Grace and Fire
      
      - Vitality on Hit2%
 - Attack Speed-1
 - Attack RangeBased on XP [12 (60000 XP)]
 - Strength-10
 - DefenseBased on Kills [4 (2000 Kills)]
 - Walk Speed-3
 - Special Attack Damage30%
 - Reduces the Special Attack cooldown by 7 sec per kill.
 
    
        The Shooting Star
      
      - Vitality on Hit3%
 - Attack DamageA:5~10 / S:4~5 / D:2~3
 - DefenseBased on Kills [5 (2000 Kills)]
 - DexterityBased on XP [6 (60000 XP)]
 - VitalityBased on Kills [-20 (20000 Kills)]
 - Walk Speed3
 
    
        Death and Decay
      
      - Damage Reflection100%
 - Attack Range8
 - Defense-4
 - Dexterity14
 - Special Attack-4sec
 
    
        Dreadnaught
      
      - Vitality on Hit-2%
 - Attack DamageA:1~15 / S:1~10 / D:1~6
 - Attack SpeedA:-2 / S:-1 / D:-1
 - StrengthA:35 / S:20 / D:12
 - DefenseBased on XP [-3 (300000 XP)]
 - DexterityA:8 / S:12 / D:20
 - Walk Speed5
 - A:20th attack triggers 130% Strength for 12 sec.
 - S:30th attack triggers 130% Strength for 12 sec.
 - D:40th attack triggers 130% Strength for 12 sec.
 
    
        Memento of Lieserl
      
      - Attack Speed-1
 - Attack Range5
 - StrengthA:20 / S:15 / D:10
 - Defense-5
 - VitalityBased on XP [30 (300000 XP)]
 - Walk Speed-2
 - Special Attack-5sec
 - A:Restores 2% of Vitality per kill by Special Attack.
 - S:Restores 1% of Vitality per kill by Special Attack.
 - D:Restores 2% of Vitality per kill by Special Attack.
 - "In memory of Ol'golm's wife."
 
    
        Woebringer
      
      - Damage Reflection100%
 - Strength-6
 - Vitality-30
 - VitalityBased on XP [80 (160000 XP)]
 - Walk Speed3
 - Special Attack Damage60%
 - Restores 6% of Vitality per kill by Damage Reflection.
 
    
        Ghost Rider
      
      - Vitality on Hit2%
 - DefenseBased on XP [6 (120000 XP)]
 - Dexterity8
 - VitalityBased on XP [25 (250000 XP)]
 - Walk Speed3
 - Special Attack-2sec
 - Reduces damage taken by 5% of Defense.
 
    
        Steelheart
      
      - DefenseBased on Kills [10 (10000 Kills)]
 - VitalityBased on XP [50 (100000 XP)]
 - Reduces damage taken by 10% of Defense.
 
    
        Lost 4 Words
      
      - Vitality on Hit3%
 - Attack Speed-1
 - Attack Range-9
 - DefenseBased on XP [6 (120000 XP)]
 - DexterityBased on XP [9 (180000 XP)]
 - Walk Speed-2
 - Special Attack-3sec
 - Reduces damage taken by 7% of Defense.
 
    
        Innuendo
      
      - Vitality on HitA:4% / S:3% / D:2%
 - StrengthBased on XP [A:30 (300000 XP) / S:20 (300000 XP) / D:15 (300000 XP)]
 - DexterityBased on XP [10 (200000 XP)]
 - VitalityBased on XP [25 (250000 XP)]
 - Walk Speed4
 - The attack causes splash damage to nearby enemies.
 
    
        Cloudbusting
      
      - Vitality on Hit3%
 - StrengthBased on XP [13 (260000 XP)]
 - Defense5
 - VitalityBased on XP [35 (350000 XP)]
 - Walk Speed2
 - Special Attack Damage20%
 - Special attack triggers 130% Strength for 5 sec.
 
Ring Artifact
    
        Brave Monkey's Band
      
      - Attack DamageA:5~5 / S:3~3 / D:2~2
 - Defense4
 - DexterityA:4 / S:6 / D:8
 - Vitality15
 - Walk Speed-2
 - Special AttackBased on Kills [-4sec (9600 Kills)]
 
    
        Will o' the Wisp
      
      - Attack Speed-1
 - Vitality15
 - Walk Speed4
 
    
        Inferno Stone
      
      - Attack Range10
 - StrengthA:20 / S:12 / D:9
 - Walk Speed4
 - Special Attack-4sec
 - Restores 2% of Vitality per kill.
 
    
        The Mistress
      
      - Attack Damage6~8
 - Defense2
 - DexterityBased on XP [9 (18000 XP)]
 - Vitality-15
 - Walk Speed5
 - Special Attack-5sec
 
    
        Bewitched
      
      - Vitality on Hit5%
 - Attack Range9
 - Strength-5
 - DefenseBased on XP [6 (120000 XP)]
 - VitalityBased on XP [36 (360000 XP)]
 - Walk Speed3
 - Special Attack DamageA:40% / S:20% / D:40%
 - Reduces the Special Attack cooldown by 6 sec per kill.
 
    
        Exite
      
      - Attack Speed-1
 - Attack Range-7
 - Defense7
 - Dexterity10
 - VitalityBased on Kills [-15 (15000 Kills)]
 - Reduces damage taken by 5% of Defense.
 
    
        Exite+
      
      - Attack Speed-1
 - Attack Range-8
 - Defense8
 - Dexterity18
 - VitalityBased on Kills [15 (30000 Kills)]
 - Reduces damage taken by 7% of Defense.
 
    
        Perfect Strangers
      
      - Attack RangeBased on Kills [-10 (30000 Kills)]
 - Defense6
 - DexterityBased on Kills [12 (12000 Kills)]
 - VitalityBased on Kills [38 (19000 Kills)]
 - Walk Speed-2
 - Special Attack-4sec
 - Restores Vitality over time by 30% of damage you've taken.
 
    
        Eye of the Beholder
      
      - Attack DamageA:8~10 / S:4~5 / D:2~3
 - Attack RangeA:10 / S:6 / D:4
 - DefenseBased on XP [4 (80000 XP)]
 - DexterityBased on XP [8 (8000 XP)]
 - Vitality22
 - Walk Speed2
 - "It attracts Ol'Guul, the ogre boss."
 
    
        Stone Cold Crazy
      
      - Damage Reflection50%
 - Attack RangeBased on Kills [10 (5000 Kills)]
 - Defense6
 - Vitality25
 - Walk Speed-2
 - Reduces damage taken by 5% of Defense.
 
    
        Band of the Fanatic
      
      - Attack Speed-1
 - Attack Range13
 - DefenseBased on XP [8 (400000 XP)]
 - VitalityBased on XP [-15 (-300000 XP)]
 - Walk Speed3
 - Special Attack Damage27%
 - Special attack triggers 120% Defense for 5 sec.
 
    
        Hydrarisk
      
      - Vitality on Hit4%
 - StrengthBased on Kills [-9 (18000 Kills)]
 - DefenseBased on Kills [6 (2400 Kills)]
 - Dexterity9
 - Walk Speed-3
 - Restores Vitality over time by 10% of damage you've taken.
 
    
        Manticore (Vit)
      
      - Vitality on HitA:4% / S:3% / D:2%
 - Attack Speed1
 - StrengthBased on XP [A:40 (400000 XP) / S:25 (400000 XP) / D:16 (400000 XP)]
 - DefenseBased on XP [5 (30000 XP)]
 - Dexterity-9
 - VitalityBased on XP [40 (400000 XP)]
 - Walk Speed3
 - Taking 400 damage triggers 150% Vitality for 20 sec.
 
    
        Manticore (Str)
      
      - Vitality on HitA:4% / S:3% / D:2%
 - Attack Speed1
 - StrengthBased on XP [A:40 (400000 XP) / S:25 (400000 XP) / D:16 (400000 XP)]
 - DefenseBased on XP [5 (30000 XP)]
 - Dexterity-9
 - VitalityBased on XP [40 (400000 XP)]
 - Walk Speed3
 - A:20th attack triggers 130% Strength for 12 sec.
 - S:30th attack triggers 130% Strength for 12 sec.
 - D:40th attack triggers 130% Strength for 12 sec.
 
    
        Manticore (SApK)
      
      - Vitality on HitA:4% / S:3% / D:2%
 - Attack Speed1
 - StrengthBased on XP [A:40 (400000 XP) / S:25 (400000 XP) / D:16 (400000 XP)]
 - DefenseBased on XP [5 (30000 XP)]
 - Dexterity-9
 - VitalityBased on XP [40 (400000 XP)]
 - Walk Speed3
 - Reduces the Special Attack cooldown by 5 sec per kill.
 
    
        Muala+
      
      - Vitality on Hit4%
 - Attack Range8
 - DefenseBased on XP [8 (400000 XP)]
 - DexterityBased on Kills [12 (36000 Kills)]
 - Special Attack10sec
 - Special Attack Damage30%
 - Reduces damage taken by 7% of Defense.
 
    
        Muala
      
      - Vitality on HitA:4% / S:3% / D:2%
 - Attack Damage-1~-9
 - Attack Range6
 - DefenseBased on XP [8 (40000 XP)]
 - DexterityBased on Kills [8 (4000 Kills)]
 - Special Attack8sec
 - Special Attack DamageA:40% / S:20% / D:40%
 - Taking 300 damage triggers 130% Dexterity for 8 sec.
 
    
        Ol'guul's Evil Eye
      
      - Attack DamageA:10~15 / S:6~9 / D:4~6
 - Attack RangeA:15 / S:8 / D:6
 - DefenseBased on XP [5 (200000 XP)]
 - DexterityBased on XP [13 (130000 XP)]
 - Vitality28
 - Walk Speed3
 - A:When attacking, % chance to throw a weapon to nearby enemy.
 - S:When attacking, 60% chance to throw a weapon to nearby enemy.
 - D:When attacking, 35% chance to throw a weapon to nearby enemy.
 
    
        Ranancula's Lament
      
      - Vitality on Hit4%
 - Damage Reflection44%
 - Attack Range-4
 - Defense-4
 - Vitality14
 - XP Gain4%
 
    
        Far Beyond
      
      - Attack Speed-1
 - Attack RangeBased on XP [-12 (120000 XP)]
 - StrengthA:26 / S:16 / D:12
 - Defense5
 - VitalityBased on XP [15 (150000 XP)]
 - Walk Speed3
 - Special Attack-3sec
 - When attacking, 30% chance to summon a Sprite.
 
    
        Skull Wheel
      
      - Damage Reflection70%
 - Attack Speed-1
 - StrengthA:30 / S:18 / D:12
 - Defense6
 - DefenseBased on Kills [-5 (20000 Kills)]
 - VitalityBased on XP [40 (160000 XP)]
 - Walk Speed2
 - Special Attack DamageA:40% / S:20% / D:40%
 - Reduces the Special Attack cooldown by 5 sec per kill.
 
    
        Helix
      
      - Vitality on Hit3%
 - Damage Reflection70%
 - DefenseBased on XP [7 (210000 XP)]
 - VitalityBased on Kills [35 (35000 Kills)]
 - Walk Speed4
 - A:30th attack triggers 120% Defense for 12 sec.
 - S:40th attack triggers 120% Defense for 12 sec.
 - D:50th attack triggers 120% Defense for 12 sec.
 
    
        Trinity (Blue)
      
      - Attack SpeedA:-2 / S:-1 / D:-1
 - StrengthBased on XP [A:18 (252000 XP) / S:10 (250000 XP) / D:7 (350000 XP)]
 - DefenseBased on XP [5 (100000 XP)]
 - DexterityBased on XP [15 (150000 XP)]
 - VitalityBased on XP [8 (160000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 
    
        Trinity + (Blue/VpK)
      
      - Attack SpeedA:-2 / S:-1 / D:-1
 - StrengthBased on XP [A:18 (252000 XP) / S:10 (250000 XP) / D:7 (350000 XP)]
 - DefenseBased on XP [5 (100000 XP)]
 - DexterityBased on XP [15 (150000 XP)]
 - VitalityBased on XP [8 (160000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 - Restores 3% of Vitality per kill.
 
    
        Trinity + (Blue/AS)
      
      - Attack SpeedA:-2 / S:-1 / D:-1
 - StrengthBased on XP [A:18 (252000 XP) / S:10 (250000 XP) / D:7 (350000 XP)]
 - DefenseBased on XP [5 (100000 XP)]
 - DexterityBased on XP [15 (150000 XP)]
 - VitalityBased on XP [8 (160000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 - A:20th attack triggers 120% Attack Speed for 8 sec.
 - S:30th attack triggers 120% Attack Speed for 8 sec.
 - D:40th attack triggers 120% Attack Speed for 8 sec.
 
    
        Trinity + (Blue/VoT)
      
      - Attack SpeedA:-2 / S:-1 / D:-1
 - StrengthBased on XP [A:18 (252000 XP) / S:10 (250000 XP) / D:7 (350000 XP)]
 - DefenseBased on XP [5 (100000 XP)]
 - DexterityBased on XP [15 (150000 XP)]
 - VitalityBased on XP [8 (160000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 - Restores Vitality over time by 10% of damage you've taken.
 
    
        Trinity + (Blue/RSA)
      
      - Attack SpeedA:-2 / S:-1 / D:-1
 - StrengthBased on XP [A:18 (252000 XP) / S:10 (250000 XP) / D:7 (350000 XP)]
 - DefenseBased on XP [5 (100000 XP)]
 - DexterityBased on XP [15 (150000 XP)]
 - VitalityBased on XP [8 (160000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 - When killing, 15% chance to reset the Special Attack cooldown.
 
    
        Trinity + (Blue/RD by Def)
      
      - Attack SpeedA:-2 / S:-1 / D:-1
 - StrengthBased on XP [A:18 (252000 XP) / S:10 (250000 XP) / D:7 (350000 XP)]
 - DefenseBased on XP [5 (100000 XP)]
 - DexterityBased on XP [15 (150000 XP)]
 - VitalityBased on XP [8 (160000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 - Reduces damage taken by 5% of Defense.
 
    
        Trinity + (Blue/Dex)
      
      - Attack SpeedA:-2 / S:-1 / D:-1
 - StrengthBased on XP [A:18 (252000 XP) / S:10 (250000 XP) / D:7 (350000 XP)]
 - DefenseBased on XP [5 (100000 XP)]
 - DexterityBased on XP [15 (150000 XP)]
 - VitalityBased on XP [8 (160000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 - A:20th attack triggers 130% Dexterity for 10 sec.
 - S:25th attack triggers 130% Dexterity for 10 sec.
 - D:30th attack triggers 130% Dexterity for 10 sec.
 
    
        Trinity (Red)
      
      - Vitality on HitA:4% / S:3% / D:2%
 - StrengthBased on XP [A:22 (264000 XP) / S:14 (252000 XP) / D:8 (256000 XP)]
 - DefenseBased on XP [7 (140000 XP)]
 - DexterityBased on XP [4 (40000 XP)]
 - VitalityBased on XP [10 (100000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 
    
        Trinity + (Red/VpK)
      
      - Vitality on HitA:4% / S:3% / D:2%
 - StrengthBased on XP [A:22 (264000 XP) / S:14 (252000 XP) / D:8 (256000 XP)]
 - DefenseBased on XP [7 (140000 XP)]
 - DexterityBased on XP [4 (40000 XP)]
 - VitalityBased on XP [10 (100000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 - Restores 3% of Vitality per kill.
 
    
        Trinity + (Red/Def)
      
      - Vitality on HitA:4% / S:3% / D:2%
 - StrengthBased on XP [A:22 (264000 XP) / S:14 (252000 XP) / D:8 (256000 XP)]
 - DefenseBased on XP [7 (140000 XP)]
 - DexterityBased on XP [4 (40000 XP)]
 - VitalityBased on XP [10 (100000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 - A:30th attack triggers 120% Defense for 12 sec.
 - S:40th attack triggers 120% Defense for 12 sec.
 - D:50th attack triggers 120% Defense for 12 sec.
 
    
        Trinity + (Red/VoT)
      
      - Vitality on HitA:4% / S:3% / D:2%
 - StrengthBased on XP [A:22 (264000 XP) / S:14 (252000 XP) / D:8 (256000 XP)]
 - DefenseBased on XP [7 (140000 XP)]
 - DexterityBased on XP [4 (40000 XP)]
 - VitalityBased on XP [10 (100000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 - Restores Vitality over time by 10% of damage you've taken.
 
    
        Trinity + (Red/RSA)
      
      - Vitality on HitA:4% / S:3% / D:2%
 - StrengthBased on XP [A:22 (264000 XP) / S:14 (252000 XP) / D:8 (256000 XP)]
 - DefenseBased on XP [7 (140000 XP)]
 - DexterityBased on XP [4 (40000 XP)]
 - VitalityBased on XP [10 (100000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 - When killing, 15% chance to reset the Special Attack cooldown.
 
    
        Trinity + (Red/RD by Def)
      
      - Vitality on HitA:4% / S:3% / D:2%
 - StrengthBased on XP [A:22 (264000 XP) / S:14 (252000 XP) / D:8 (256000 XP)]
 - DefenseBased on XP [7 (140000 XP)]
 - DexterityBased on XP [4 (40000 XP)]
 - VitalityBased on XP [10 (100000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 - Reduces damage taken by 5% of Defense.
 
    
        Trinity + (Red/VoH)
      
      - Vitality on HitA:4% / S:3% / D:2%
 - StrengthBased on XP [A:22 (264000 XP) / S:14 (252000 XP) / D:8 (256000 XP)]
 - DefenseBased on XP [7 (140000 XP)]
 - DexterityBased on XP [4 (40000 XP)]
 - VitalityBased on XP [10 (100000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 - Killing 8 enemies triggers 200% Vitality on Hit for 8 sec.
 
    
        Trinity (Yellow)
      
      - Damage Reflection100%
 - StrengthBased on XP [A:30 (210000 XP) / S:20 (200000 XP) / D:12 (240000 XP)]
 - DefenseBased on XP [6 (180000 XP)]
 - DexterityBased on XP [6 (60000 XP)]
 - VitalityBased on XP [20 (100000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 
    
        Trinity + (Yellow/VpK)
      
      - Damage Reflection100%
 - StrengthBased on XP [A:30 (210000 XP) / S:20 (200000 XP) / D:12 (240000 XP)]
 - DefenseBased on XP [6 (180000 XP)]
 - DexterityBased on XP [6 (60000 XP)]
 - VitalityBased on XP [20 (100000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 - Restores 3% of Vitality per kill.
 
    
        Trinity + (Yellow/Str)
      
      - Damage Reflection100%
 - StrengthBased on XP [A:30 (210000 XP) / S:20 (200000 XP) / D:12 (240000 XP)]
 - DefenseBased on XP [6 (180000 XP)]
 - DexterityBased on XP [6 (60000 XP)]
 - VitalityBased on XP [20 (100000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 - Taking 300 damage triggers 130% Strength for 12 sec.
 
    
        Trinity + (Yellow/VoT)
      
      - Damage Reflection100%
 - StrengthBased on XP [A:30 (210000 XP) / S:20 (200000 XP) / D:12 (240000 XP)]
 - DefenseBased on XP [6 (180000 XP)]
 - DexterityBased on XP [6 (60000 XP)]
 - VitalityBased on XP [20 (100000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 - Restores Vitality over time by 10% of damage you've taken.
 
    
        Trinity + (Yellow/RSA)
      
      - Damage Reflection100%
 - StrengthBased on XP [A:30 (210000 XP) / S:20 (200000 XP) / D:12 (240000 XP)]
 - DefenseBased on XP [6 (180000 XP)]
 - DexterityBased on XP [6 (60000 XP)]
 - VitalityBased on XP [20 (100000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 - When killing, 15% chance to reset the Special Attack cooldown.
 
    
        Trinity + (Yellow/RD by Def)
      
      - Damage Reflection100%
 - StrengthBased on XP [A:30 (210000 XP) / S:20 (200000 XP) / D:12 (240000 XP)]
 - DefenseBased on XP [6 (180000 XP)]
 - DexterityBased on XP [6 (60000 XP)]
 - VitalityBased on XP [20 (100000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 - Reduces damage taken by 5% of Defense.
 
    
        Trinity + (Yellow/DR)
      
      - Damage Reflection100%
 - StrengthBased on XP [A:30 (210000 XP) / S:20 (200000 XP) / D:12 (240000 XP)]
 - DefenseBased on XP [6 (180000 XP)]
 - DexterityBased on XP [6 (60000 XP)]
 - VitalityBased on XP [20 (100000 XP)]
 - Special Attack-15sec
 - Special AttackBased on XP [45sec (270000 XP)]
 - Taking 300 damage triggers 120% Damage Reflection for 15 sec.
 
    
        Ulibhool
      
      - Vitality on HitA:4% / S:3% / D:2%
 - Attack DamageA:1~30 / S:1~20 / D:1~8
 - Attack SpeedA:-2 / S:-1 / D:-1
 - Defense-3
 - Dexterity12
 - Vitality21
 - Special attack triggers 130% Strength for 5 sec.
 
    
        The Song of the Nightingale
      
      - Damage Reflection70%
 - DexterityBased on XP [10 (100000 XP)]
 - VitalityBased on XP [30 (90000 XP)]
 - Walk Speed3
 - Special Attack-4sec
 - Restores 3% of Vitality per kill.
 
    
        The Nightingale
      
      - Damage Reflection60%
 - Defense-3
 - DexterityBased on XP [10 (50000 XP)]
 - VitalityBased on XP [25 (50000 XP)]
 - Walk Speed3
 - Special Attack5sec
 - Restores 3% of Vitality per kill by Damage Reflection.
 - "Under a curse of sacred deer…"
 
    
        Hyperventilate
      
      - Vitality on Hit3%
 - Attack DamageA:12~18 / S:10~15 / D:8~10
 - Attack RangeBased on XP [-8 (160000 XP)]
 - DexterityBased on XP [10 (100000 XP)]
 - Special Attack-5sec
 - Reduces the Special Attack cooldown by 5 sec per kill.
 
    
        Hyperventilate+
      
      - Vitality on Hit3%
 - Attack DamageA:12~22 / S:10~18 / D:8~12
 - Attack RangeBased on XP [-8 (160000 XP)]
 - DexterityBased on XP [12 (120000 XP)]
 - Special Attack-5sec
 - Reduces the Special Attack cooldown by 7 sec per kill.
 
    
        The Nightmare Fiend
      
      - Vitality on Hit3%
 - Attack SpeedA:-3 / S:-2 / D:-1
 - Attack Range-12
 - DefenseBased on XP [6 (120000 XP)]
 - Dexterity-8
 - VitalityBased on Kills [50 (100000 Kills)]
 - Special Attack-4sec
 - When attacking, 50% chance to summon a bat.
 
    
        The Poetic Fiend
      
      - Vitality on Hit3%
 - Attack SpeedA:-3 / S:-2 / D:-1
 - Attack Range-14
 - DefenseBased on XP [6 (120000 XP)]
 - Dexterity-10
 - VitalityBased on Kills [40 (50000 Kills)]
 - Walk Speed4
 - "The infamous section 14: Poems"
 
    
        The Gray Wolf
      
      - Attack Damage5~12
 - Attack Speed-1
 - Attack Range7
 - Vitality20
 - Walk Speed2
 - Special Attack-4sec
 - Special Attack Damage5%
 - Restores 4% of Vitality per kill.