Ring Rare

UHU-UHU Ring
UHU-UHU Ring
  • StrengthA:25 / S:14 / D:8
  • Defense2
  • Walk Speed4
UHU-UHA Ring
UHU-UHA Ring
  • Damage Reflection60%
  • Attack Range-5
  • Defense4
  • Dexterity10
  • Walk Speed4
UHU-GMA Ring
UHU-GMA Ring
  • Vitality on Hit2%
  • Defense6
  • Vitality-15
  • Walk Speed4
UHU-UMA Ring
UHU-UMA Ring
  • Defense4
  • Vitality40
  • Walk Speed2
UHA-UHU Ring
UHA-UHU Ring
  • Attack Range8
  • StrengthA:25 / S:14 / D:8
  • Defense-2
  • Dexterity8
UHA-UHA Ring
UHA-UHA Ring
  • Damage Reflection60%
  • Attack Range3
  • Dexterity18
UHA-GMA Ring
UHA-GMA Ring
  • Vitality on Hit2%
  • Attack Range8
  • Defense2
  • Dexterity8
  • Vitality-15
UHA-UMA Ring
UHA-UMA Ring
  • Attack Range8
  • Dexterity8
  • Vitality40
  • Walk Speed-2
GMA-UHU Ring
GMA-UHU Ring
  • StrengthA:25 / S:14 / D:8
  • Defense-2
  • Vitality25
  • Walk Speed4
GMA-UHA Ring
GMA-UHA Ring
  • Damage Reflection60%
  • Attack Range-5
  • Dexterity10
  • Vitality25
  • Walk Speed4
GMA-GMA Ring
GMA-GMA Ring
  • Vitality on Hit2%
  • Defense2
  • Vitality10
  • Walk Speed4
GMA-UMA Ring
GMA-UMA Ring
  • Vitality65
  • Walk Speed2
UMA-UHU Ring
UMA-UHU Ring
  • StrengthA:43 / S:24 / D:14
  • Defense-2
  • Special Attack-3sec
UMA-UHA Ring
UMA-UHA Ring
  • Damage Reflection60%
  • Attack Range-5
  • StrengthA:18 / S:10 / D:6
  • Dexterity10
  • Special Attack-3sec
UMA-GMA Ring
UMA-GMA Ring
  • Vitality on Hit2%
  • StrengthA:18 / S:10 / D:6
  • Defense2
  • Vitality-15
  • Special Attack-3sec
UMA-UMA Ring
UMA-UMA Ring
  • StrengthA:18 / S:10 / D:6
  • Vitality40
  • Walk Speed-2
  • Special Attack-3sec
Heart Full of Soul
Heart Full of Soul
  • Vitality on Hit3%
  • Damage Reflection80%
  • Attack Speed1
  • StrengthBased on XP [6 (180000 XP)]
  • DefenseBased on XP [6 (60000 XP)]
  • Special Attack-3sec
Splendid Ring
Splendid Ring
  • Vitality on Hit2%
  • DexterityBased on XP [5 (10000 XP)]
  • Special Attack-3sec
  • XP Gain10%
  • "Expensive-looking ring."
Moonlight Stone
Moonlight Stone
  • Defense5
  • Dexterity6
  • Walk Speed3
  • Restores 3% of Vitality per kill.
  • "One of the legendary treasure."
Ring of Tao
Ring of Tao
  • Damage Reflection30%
  • Strength3
  • Defense3
  • Special Attack-3sec
Stribog's Wheel
Stribog's Wheel
  • Attack Speed-1
  • Vitality-15
  • Walk SpeedBased on Kills [10 (1000 Kills)]
  • Special Attack-3sec
  • XP Gain15%
  • Reduces the Special Attack cooldown by 5 sec per kill.
Seryi Volk
Seryi Volk
  • Attack DamageA:1~15 / S:1~8 / D:1~4
  • Attack Speed-1
  • Attack Range5
  • Vitality20
  • Walk Speed2
  • Restores 4% of Vitality per kill.
Lifeblood
Lifeblood
  • VitalityBased on Kills [90 (9000 Kills)]
  • Restores Vitality over time by 50% of damage you've taken.
Witchcraft
Witchcraft
  • StrengthA:15 / S:10 / D:8
  • Defense-6
  • DefenseBased on Kills [8 (4000 Kills)]
  • VitalityBased on XP [-30 (210000 XP)]
  • Special Attack-6sec
Seven Seas of Rhye
Seven Seas of Rhye
  • Attack Range4
  • Strength4
  • Defense4
  • Dexterity4
  • Vitality22
  • Walk Speed2
  • Special Attack-2sec
Dai-Teo-Aduun
Dai-Teo-Aduun
  • Attack SpeedA:-2 / S:-1 / D:-1
  • DexterityBased on XP [15 (30000 XP)]
  • Vitality15
  • Walk Speed3
  • Special Attack-4sec
  • Restores Vitality over time by 10% of damage you've taken.
Ring of Io
Ring of Io
  • Damage Reflection50%
  • Strength5
  • Defense5
  • Walk Speed-5
  • Special Attack-5sec
Miserablism
Miserablism
  • Vitality on Hit3%
  • Attack Range-8
  • Strength6
  • StrengthBased on XP [6 (60000 XP)]
  • DefenseBased on Kills [6 (6000 Kills)]
  • VitalityBased on XP [-20 (200000 XP)]
  • Reduces damage taken by 7% of Defense.
Moonrider
Moonrider
  • Attack Speed-1
  • Attack Range8
  • DexterityBased on Kills [10 (5000 Kills)]
  • VitalityBased on Kills [30 (6000 Kills)]
  • Special Attack-4sec
  • A:When attacking, % chance to throw a weapon to nearby enemy.
  • S:When attacking, 60% chance to throw a weapon to nearby enemy.
  • D:When attacking, 35% chance to throw a weapon to nearby enemy.
Vapor
Vapor
  • Attack RangeA:17 / S:11 / D:7
  • StrengthA:30 / S:18 / D:10
  • DexterityBased on XP [-9 (270000 XP)]
  • Walk Speed6
  • Special Attack-3sec
  • Taking 300 damage triggers 130% Strength for 15 sec.
Passion, Grace and Fire
Passion, Grace and Fire
  • Vitality on Hit2%
  • Attack Speed-1
  • Attack RangeBased on XP [12 (60000 XP)]
  • Strength-10
  • DefenseBased on Kills [4 (2000 Kills)]
  • Walk Speed-3
  • Special Attack Damage30%
  • Reduces the Special Attack cooldown by 7 sec per kill.
The Shooting Star
The Shooting Star
  • Vitality on Hit3%
  • Attack DamageA:5~10 / S:4~5 / D:2~3
  • DefenseBased on Kills [5 (2000 Kills)]
  • DexterityBased on XP [6 (60000 XP)]
  • VitalityBased on Kills [-20 (20000 Kills)]
  • Walk Speed3
Death and Decay
Death and Decay
  • Damage Reflection100%
  • Attack Range8
  • Defense-4
  • Dexterity14
  • Special Attack-4sec
Dreadnaught
Dreadnaught
  • Vitality on Hit-2%
  • Attack DamageA:1~15 / S:1~10 / D:1~6
  • Attack SpeedA:-2 / S:-1 / D:-1
  • StrengthA:35 / S:20 / D:12
  • DefenseBased on XP [-3 (300000 XP)]
  • DexterityA:8 / S:12 / D:20
  • Walk Speed5
  • A:20th attack triggers 130% Strength for 12 sec.
  • S:30th attack triggers 130% Strength for 12 sec.
  • D:50th attack triggers 130% Strength for 12 sec.
Memento of Lieserl
Memento of Lieserl
  • Attack Speed-1
  • Attack Range5
  • StrengthA:20 / S:15 / D:10
  • Defense-5
  • VitalityBased on XP [30 (300000 XP)]
  • Walk Speed-2
  • Special Attack-5sec
  • A:Restores 2% of Vitality per kill by Special Attack.
  • S:Restores 1% of Vitality per kill by Special Attack.
  • D:Restores 2% of Vitality per kill by Special Attack.
  • "In memory of Ol'golm's wife."
Woebringer
Woebringer
  • Damage Reflection100%
  • Strength-6
  • Vitality-30
  • VitalityBased on XP [80 (160000 XP)]
  • Walk Speed3
  • Special Attack Damage30%
  • Restores 4% of Vitality per kill by Damage Reflection.
Ghost Rider
Ghost Rider
  • Vitality on Hit2%
  • DefenseBased on XP [6 (120000 XP)]
  • Dexterity8
  • VitalityBased on XP [25 (250000 XP)]
  • Walk Speed3
  • Special Attack-2sec
  • Reduces damage taken by 5% of Defense.
Steelheart
Steelheart
  • DefenseBased on Kills [10 (10000 Kills)]
  • VitalityBased on XP [50 (100000 XP)]
  • Reduces damage taken by 10% of Defense.
Lost 4 Words
Lost 4 Words
  • Vitality on Hit3%
  • Attack Speed-1
  • Attack Range-9
  • DefenseBased on XP [6 (120000 XP)]
  • DexterityBased on XP [9 (180000 XP)]
  • Walk Speed-2
  • Special Attack-3sec
  • Reduces damage taken by 7% of Defense.
Innuendo
Innuendo
  • Vitality on HitA:4% / S:2% / D:1%
  • StrengthBased on XP [A:30 (300000 XP) / S:20 (300000 XP) / D:15 (300000 XP)]
  • DexterityBased on XP [10 (200000 XP)]
  • VitalityBased on XP [25 (250000 XP)]
  • Walk Speed4
  • The attack causes splash damage to nearby enemies.

Ring Artifact

Brave Monkey's Band
Brave Monkey's Band
  • Attack DamageA:5~5 / S:3~3 / D:2~2
  • Defense4
  • DexterityA:4 / S:6 / D:8
  • Vitality15
  • Walk Speed-2
  • Special AttackBased on Kills [-4sec (9600 Kills)]
Will o' the Wisp
Will o' the Wisp
  • Attack Speed-1
  • Vitality15
  • Walk Speed4
Inferno Stone
Inferno Stone
  • Attack Range10
  • StrengthA:20 / S:12 / D:9
  • Walk Speed4
  • Special Attack-4sec
  • Restores 2% of Vitality per kill.
The Mistress
The Mistress
  • Attack Damage6~8
  • Defense2
  • DexterityBased on XP [9 (18000 XP)]
  • Vitality-15
  • Walk Speed5
  • Special Attack-5sec
Bewitched
Bewitched
  • Vitality on Hit5%
  • Attack Range9
  • Strength-5
  • DefenseBased on XP [6 (120000 XP)]
  • VitalityBased on XP [36 (360000 XP)]
  • Walk Speed3
  • Special Attack DamageA:40% / S:20% / D:40%
  • Reduces the Special Attack cooldown by 6 sec per kill.
Exite
Exite
  • Attack Speed-1
  • Attack Range-7
  • Defense7
  • Dexterity10
  • VitalityBased on Kills [-15 (15000 Kills)]
  • Reduces damage taken by 5% of Defense.
Perfect Strangers
Perfect Strangers
  • StrengthBased on Kills [-6 (12000 Kills)]
  • Defense4
  • DexterityBased on Kills [12 (12000 Kills)]
  • VitalityBased on Kills [28 (14000 Kills)]
  • Walk Speed-2
  • Special Attack-4sec
  • Restores Vitality over time by 30% of damage you've taken.
Eye of the Beholder
Eye of the Beholder
  • Attack DamageA:8~10 / S:4~5 / D:2~3
  • Attack RangeA:10 / S:6 / D:4
  • DefenseBased on XP [4 (80000 XP)]
  • DexterityBased on XP [8 (8000 XP)]
  • Vitality22
  • Walk Speed2
  • "It attracts Ol'Guul, the ogre hero."
Stone Cold Crazy
Stone Cold Crazy
  • Damage Reflection50%
  • Attack RangeBased on Kills [10 (5000 Kills)]
  • Defense6
  • Vitality25
  • Walk Speed-2
  • Reduces damage taken by 5% of Defense.
Hydrarisk
Hydrarisk
  • Vitality on Hit4%
  • StrengthBased on Kills [-9 (18000 Kills)]
  • DefenseBased on Kills [6 (2400 Kills)]
  • Dexterity9
  • Walk Speed-3
  • Restores Vitality over time by 10% of damage you've taken.
Manticore (Vit)
Manticore (Vit)
  • Vitality on HitA:4% / S:3% / D:2%
  • Attack Speed1
  • StrengthBased on XP [A:40 (400000 XP) / S:25 (400000 XP) / D:16 (400000 XP)]
  • DefenseBased on XP [6 (30000 XP)]
  • Dexterity-9
  • VitalityBased on XP [40 (400000 XP)]
  • Walk Speed3
  • Taking 400 damage triggers 150% Vitality for 20 sec.
Manticore (Str)
Manticore (Str)
  • Vitality on HitA:4% / S:3% / D:2%
  • Attack Speed1
  • StrengthBased on XP [A:40 (400000 XP) / S:25 (400000 XP) / D:16 (400000 XP)]
  • DefenseBased on XP [6 (30000 XP)]
  • Dexterity-9
  • VitalityBased on XP [40 (400000 XP)]
  • Walk Speed3
  • A:20th attack triggers 130% Strength for 12 sec.
  • S:30th attack triggers 130% Strength for 12 sec.
  • D:50th attack triggers 130% Strength for 12 sec.
Manticore (SApK)
Manticore (SApK)
  • Vitality on HitA:4% / S:3% / D:2%
  • Attack Speed1
  • StrengthBased on XP [A:40 (400000 XP) / S:25 (400000 XP) / D:16 (400000 XP)]
  • DefenseBased on XP [6 (30000 XP)]
  • Dexterity-9
  • VitalityBased on XP [40 (400000 XP)]
  • Walk Speed3
  • Reduces the Special Attack cooldown by 5 sec per kill.
Muala
Muala
  • Vitality on HitA:4% / S:3% / D:2%
  • Attack Damage-1~-9
  • Attack Range6
  • DefenseBased on XP [8 (40000 XP)]
  • DexterityBased on Kills [8 (4000 Kills)]
  • Special Attack8sec
  • Special Attack DamageA:40% / S:20% / D:40%
  • Taking 300 damage triggers 130% Dexterity for 8 sec.
Ol'guul's Evil Eye
Ol'guul's Evil Eye
  • Attack DamageA:10~15 / S:6~9 / D:4~6
  • Attack RangeA:15 / S:8 / D:6
  • DefenseBased on XP [5 (200000 XP)]
  • DexterityBased on XP [13 (130000 XP)]
  • Vitality28
  • Walk Speed3
  • A:When attacking, % chance to throw a weapon to nearby enemy.
  • S:When attacking, 60% chance to throw a weapon to nearby enemy.
  • D:When attacking, 35% chance to throw a weapon to nearby enemy.
Ranancula's Lament
Ranancula's Lament
  • Vitality on Hit4%
  • Damage Reflection44%
  • Attack Range-4
  • Defense-4
  • Vitality14
  • XP Gain4%
Far Beyond
Far Beyond
  • Attack Speed-1
  • Attack RangeBased on XP [-12 (120000 XP)]
  • StrengthA:26 / S:16 / D:12
  • Defense5
  • VitalityBased on XP [15 (150000 XP)]
  • Walk Speed3
  • Special Attack-3sec
  • When attacking, 30% chance to summon a Sprite.
Skull Wheel
Skull Wheel
  • Damage Reflection70%
  • Attack Speed-1
  • StrengthA:30 / S:18 / D:12
  • Defense6
  • DefenseBased on Kills [-5 (20000 Kills)]
  • VitalityBased on XP [40 (160000 XP)]
  • Walk Speed2
  • Special Attack DamageA:40% / S:20% / D:40%
  • Reduces the Special Attack cooldown by 5 sec per kill.
Helix
Helix
  • Vitality on Hit3%
  • Damage Reflection70%
  • DefenseBased on XP [7 (210000 XP)]
  • VitalityBased on Kills [35 (35000 Kills)]
  • Walk Speed4
  • A:30th attack triggers 120% Defense for 12 sec.
  • S:40th attack triggers 120% Defense for 12 sec.
  • D:50th attack triggers 120% Defense for 12 sec.
Trinity (Blue)
Trinity (Blue)
  • Attack SpeedA:-2 / S:-1 / D:-1
  • StrengthBased on XP [A:18 (252000 XP) / S:10 (250000 XP) / D:7 (350000 XP)]
  • DefenseBased on XP [5 (100000 XP)]
  • DexterityBased on XP [15 (150000 XP)]
  • VitalityBased on XP [8 (160000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
Trinity + (Blue/VpK)
Trinity + (Blue/VpK)
  • Attack SpeedA:-2 / S:-1 / D:-1
  • StrengthBased on XP [A:18 (252000 XP) / S:10 (250000 XP) / D:7 (350000 XP)]
  • DefenseBased on XP [5 (100000 XP)]
  • DexterityBased on XP [15 (150000 XP)]
  • VitalityBased on XP [8 (160000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
  • Restores 3% of Vitality per kill.
Trinity + (Blue/AS)
Trinity + (Blue/AS)
  • Attack SpeedA:-2 / S:-1 / D:-1
  • StrengthBased on XP [A:18 (252000 XP) / S:10 (250000 XP) / D:7 (350000 XP)]
  • DefenseBased on XP [5 (100000 XP)]
  • DexterityBased on XP [15 (150000 XP)]
  • VitalityBased on XP [8 (160000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
  • A:20th attack triggers 120% Attack Speed for 8 sec.
  • S:30th attack triggers 120% Attack Speed for 8 sec.
  • D:40th attack triggers 120% Attack Speed for 8 sec.
Trinity + (Blue/VoT)
Trinity + (Blue/VoT)
  • Attack SpeedA:-2 / S:-1 / D:-1
  • StrengthBased on XP [A:18 (252000 XP) / S:10 (250000 XP) / D:7 (350000 XP)]
  • DefenseBased on XP [5 (100000 XP)]
  • DexterityBased on XP [15 (150000 XP)]
  • VitalityBased on XP [8 (160000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
  • Restores Vitality over time by 10% of damage you've taken.
Trinity + (Blue/RSA)
Trinity + (Blue/RSA)
  • Attack SpeedA:-2 / S:-1 / D:-1
  • StrengthBased on XP [A:18 (252000 XP) / S:10 (250000 XP) / D:7 (350000 XP)]
  • DefenseBased on XP [5 (100000 XP)]
  • DexterityBased on XP [15 (150000 XP)]
  • VitalityBased on XP [8 (160000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
  • When killing, 15% chance to reset the Special Attack cooldown.
Trinity + (Blue/RD by Def)
Trinity + (Blue/RD by Def)
  • Attack SpeedA:-2 / S:-1 / D:-1
  • StrengthBased on XP [A:18 (252000 XP) / S:10 (250000 XP) / D:7 (350000 XP)]
  • DefenseBased on XP [5 (100000 XP)]
  • DexterityBased on XP [15 (150000 XP)]
  • VitalityBased on XP [8 (160000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
  • Reduces damage taken by 5% of Defense.
Trinity + (Blue/Dex)
Trinity + (Blue/Dex)
  • Attack SpeedA:-2 / S:-1 / D:-1
  • StrengthBased on XP [A:18 (252000 XP) / S:10 (250000 XP) / D:7 (350000 XP)]
  • DefenseBased on XP [5 (100000 XP)]
  • DexterityBased on XP [15 (150000 XP)]
  • VitalityBased on XP [8 (160000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
  • 30th attack triggers 130% Dexterity for 10 sec.
Trinity (Red)
Trinity (Red)
  • Vitality on HitA:4% / S:3% / D:2%
  • StrengthBased on XP [A:22 (264000 XP) / S:14 (252000 XP) / D:8 (256000 XP)]
  • DefenseBased on XP [7 (140000 XP)]
  • DexterityBased on XP [4 (40000 XP)]
  • VitalityBased on XP [10 (100000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
Trinity + (Red/VpK)
Trinity + (Red/VpK)
  • Vitality on HitA:4% / S:3% / D:2%
  • StrengthBased on XP [A:22 (264000 XP) / S:14 (252000 XP) / D:8 (256000 XP)]
  • DefenseBased on XP [7 (140000 XP)]
  • DexterityBased on XP [4 (40000 XP)]
  • VitalityBased on XP [10 (100000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
  • Restores 3% of Vitality per kill.
Trinity + (Red/Def)
Trinity + (Red/Def)
  • Vitality on HitA:4% / S:3% / D:2%
  • StrengthBased on XP [A:22 (264000 XP) / S:14 (252000 XP) / D:8 (256000 XP)]
  • DefenseBased on XP [7 (140000 XP)]
  • DexterityBased on XP [4 (40000 XP)]
  • VitalityBased on XP [10 (100000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
  • A:30th attack triggers 120% Defense for 12 sec.
  • S:40th attack triggers 120% Defense for 12 sec.
  • D:50th attack triggers 120% Defense for 12 sec.
Trinity + (Red/VoT)
Trinity + (Red/VoT)
  • Vitality on HitA:4% / S:3% / D:2%
  • StrengthBased on XP [A:22 (264000 XP) / S:14 (252000 XP) / D:8 (256000 XP)]
  • DefenseBased on XP [7 (140000 XP)]
  • DexterityBased on XP [4 (40000 XP)]
  • VitalityBased on XP [10 (100000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
  • Restores Vitality over time by 10% of damage you've taken.
Trinity + (Red/RSA)
Trinity + (Red/RSA)
  • Vitality on HitA:4% / S:3% / D:2%
  • StrengthBased on XP [A:22 (264000 XP) / S:14 (252000 XP) / D:8 (256000 XP)]
  • DefenseBased on XP [7 (140000 XP)]
  • DexterityBased on XP [4 (40000 XP)]
  • VitalityBased on XP [10 (100000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
  • When killing, 15% chance to reset the Special Attack cooldown.
Trinity + (Red/RD by Def)
Trinity + (Red/RD by Def)
  • Vitality on HitA:4% / S:3% / D:2%
  • StrengthBased on XP [A:22 (264000 XP) / S:14 (252000 XP) / D:8 (256000 XP)]
  • DefenseBased on XP [7 (140000 XP)]
  • DexterityBased on XP [4 (40000 XP)]
  • VitalityBased on XP [10 (100000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
  • Reduces damage taken by 5% of Defense.
Trinity + (Red/VoH)
Trinity + (Red/VoH)
  • Vitality on HitA:4% / S:3% / D:2%
  • StrengthBased on XP [A:22 (264000 XP) / S:14 (252000 XP) / D:8 (256000 XP)]
  • DefenseBased on XP [7 (140000 XP)]
  • DexterityBased on XP [4 (40000 XP)]
  • VitalityBased on XP [10 (100000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
  • Killing 15 enemies triggers 200% Vitality on Hit for 8 sec.
Trinity (Yellow)
Trinity (Yellow)
  • Damage Reflection100%
  • StrengthBased on XP [A:30 (210000 XP) / S:20 (200000 XP) / D:12 (240000 XP)]
  • DefenseBased on XP [6 (180000 XP)]
  • DexterityBased on XP [6 (60000 XP)]
  • VitalityBased on XP [20 (100000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
Trinity + (Yellow/VpK)
Trinity + (Yellow/VpK)
  • Damage Reflection100%
  • StrengthBased on XP [A:30 (210000 XP) / S:20 (200000 XP) / D:12 (240000 XP)]
  • DefenseBased on XP [6 (180000 XP)]
  • DexterityBased on XP [6 (60000 XP)]
  • VitalityBased on XP [20 (100000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
  • Restores 3% of Vitality per kill.
Trinity + (Yellow/Str)
Trinity + (Yellow/Str)
  • Damage Reflection100%
  • StrengthBased on XP [A:30 (210000 XP) / S:20 (200000 XP) / D:12 (240000 XP)]
  • DefenseBased on XP [6 (180000 XP)]
  • DexterityBased on XP [6 (60000 XP)]
  • VitalityBased on XP [20 (100000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
  • Taking 300 damage triggers 130% Strength for 15 sec.
Trinity + (Yellow/VoT)
Trinity + (Yellow/VoT)
  • Damage Reflection100%
  • StrengthBased on XP [A:30 (210000 XP) / S:20 (200000 XP) / D:12 (240000 XP)]
  • DefenseBased on XP [6 (180000 XP)]
  • DexterityBased on XP [6 (60000 XP)]
  • VitalityBased on XP [20 (100000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
  • Restores Vitality over time by 10% of damage you've taken.
Trinity + (Yellow/RSA)
Trinity + (Yellow/RSA)
  • Damage Reflection100%
  • StrengthBased on XP [A:30 (210000 XP) / S:20 (200000 XP) / D:12 (240000 XP)]
  • DefenseBased on XP [6 (180000 XP)]
  • DexterityBased on XP [6 (60000 XP)]
  • VitalityBased on XP [20 (100000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
  • When killing, 15% chance to reset the Special Attack cooldown.
Trinity + (Yellow/RD by Def)
Trinity + (Yellow/RD by Def)
  • Damage Reflection100%
  • StrengthBased on XP [A:30 (210000 XP) / S:20 (200000 XP) / D:12 (240000 XP)]
  • DefenseBased on XP [6 (180000 XP)]
  • DexterityBased on XP [6 (60000 XP)]
  • VitalityBased on XP [20 (100000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
  • Reduces damage taken by 5% of Defense.
Trinity + (Yellow/DR)
Trinity + (Yellow/DR)
  • Damage Reflection100%
  • StrengthBased on XP [A:30 (210000 XP) / S:20 (200000 XP) / D:12 (240000 XP)]
  • DefenseBased on XP [6 (180000 XP)]
  • DexterityBased on XP [6 (60000 XP)]
  • VitalityBased on XP [20 (100000 XP)]
  • Special Attack-15sec
  • Special AttackBased on XP [45sec (270000 XP)]
  • Taking 300 damage triggers 120% Damage Reflection for 15 sec.
Ulibhool
Ulibhool
  • Vitality on HitA:4% / S:3% / D:2%
  • Attack DamageA:1~30 / S:1~20 / D:1~8
  • Attack SpeedA:-2 / S:-1 / D:-1
  • Defense-3
  • Dexterity12
  • Vitality21
The Song of the Nightingale
The Song of the Nightingale
  • Damage Reflection70%
  • DexterityBased on XP [10 (100000 XP)]
  • VitalityBased on XP [30 (90000 XP)]
  • Walk Speed3
  • Special Attack-4sec
  • Restores 3% of Vitality per kill.
The Nightingale
The Nightingale
  • Damage Reflection60%
  • Defense-3
  • DexterityBased on XP [10 (50000 XP)]
  • VitalityBased on XP [25 (50000 XP)]
  • Walk Speed3
  • Special Attack5sec
  • Restores 3% of Vitality per kill by Damage Reflection.
  • "Under a curse of sacred deer…"
Hyperventilate
Hyperventilate
  • Vitality on Hit3%
  • Attack DamageA:12~18 / S:10~15 / D:8~10
  • Attack RangeBased on XP [-8 (160000 XP)]
  • DexterityBased on XP [10 (100000 XP)]
  • Special Attack-5sec
  • Reduces the Special Attack cooldown by 5 sec per kill.
The Nightmare Fiend
The Nightmare Fiend
  • Vitality on Hit3%
  • Attack SpeedA:-3 / S:-2 / D:-1
  • Attack Range-12
  • DefenseBased on XP [6 (120000 XP)]
  • Dexterity-8
  • VitalityBased on Kills [50 (100000 Kills)]
  • Special Attack-4sec
  • When attacking, 50% chance to summon a bat.
The Poetic Fiend
The Poetic Fiend
  • Vitality on Hit3%
  • Attack SpeedA:-3 / S:-2 / D:-1
  • Attack Range-14
  • DefenseBased on XP [6 (120000 XP)]
  • Dexterity-10
  • VitalityBased on Kills [40 (50000 Kills)]
  • Walk Speed4
  • "The infamous section 14: Poems"
The Gray Wolf
The Gray Wolf
  • Attack Damage5~12
  • Attack Speed-1
  • Attack Range7
  • Vitality20
  • Walk Speed2
  • Special Attack-4sec
  • Special Attack Damage5%
  • Restores 4% of Vitality per kill.